martes, 7 de abril de 2026

Alpha to Alliances X-Points Rules

What is Alpha to Alliances X-points?

Alpha to Alliances X-points is an Old School magic the gathering format which covers sets from Alpha throught Alliances.In order to create a fun and healthy meta we've incorporated a point system. You have 10 points to spend across your main deck and sideboard.

Discord group where we discuss and play the format (we may migrate it in the future)

Deckbuilding Rules

-->Minimum 60 cards main deck, maximum 15 cards sideboard.

-->Main deck + sideboard combined cannot contain more than 10 points

-->Only cards that are old frame, have artwork existing when alliances came out and have no rarity symbol are legal. (recognizable proxies are generally fine if they follow those rules).

-->Mana Burn is in Effect.

-->Tapped Blockers do not deal combat damage.

-->Each type of Original Dual Land in the deck costs 1 extra point, no matter the amount of duals used of each given type. Ice age painlands do not cost points.

Module System:

-->There are three modules that can activate during deck building:
M1: strip mine
M2: Any amount of Mishra's Factory, Mishra's workshop or Maze of ith
M3 Chaos orb

Having 1 module activated costs 0 points
Having 2 modules activated costs 0,5 point
Having 3 modules activated costs 1 points

If cards from those modules are pointed, those points are counted no matter the number of modules used.

Legal sets:
  • Alpha
  • Beta
  • Unlimited
  • Arabian Nights
  • Antiquities
  • Revised
  • Legends
  • The Dark
  • Fallen Empires
  • Harper Prism Book Promos
  • Fourth Edition
  • Ice Age
  • Chronicles
  • Homelands
  • Alliances

Banned cards:

  • Ante Cards

Restricted Cards:
  • Ancestral Recall
  • Balance
  • Black Lotus
  • Braingeyser
  • Chaos Orb
  • Channel
  • Demonic Tutor
  • Library of Alexandria
  • Mana Drain
  • Mind Twist
  • Mox Emerald
  • Mox Jet
  • Mox Pearl
  • Mox Ruby
  • Mox Sapphire
  • Regrowth
  • Sol Ring
  • Strip Mine
  • Time Walk
  • Timetwister
  • Wheel of Fortune
  • Demonic Consultation
  • Shahrazad
  • Mana Crypt
  • Time Vault
Point List:

6pts:
  • Ancestral recall R
4 pts:
  • Mind Twist R
3,5 pts:
  • Library of Alexandria R
3pts: 
  • Black Lotus R
  • Mana Crypt R
  • Demonic Tutor R
2,5pts:
  • Sol Ring R
2pts: 
  • Balance R
  • Demonic Consultation R
  • Mox Emerald R
  • Mox Jet R
  • Mox Pearl R
  • Mox Ruby R
  • Mox Sapphire R
  • Braingeyser R
  • Timetwister R
  • Wheel of Fortune R
  • Time Walk R
1,5pts:
  • Necropotence
  • Land Tax
  • Hymn to Tourach
1pts: 
  • Wrath of God
  • Armageddon
  • Mishra's Factory
  • Maze of Ith
  • Regrowth R
  • The Abyss
  • Recall
  • Mana Drain R
  • Mishra's Workshop
0,5 pts:
  • Zuran Orb
  • Force of Will
  • Black Vise
  • Ivory Tower

Erratas (for homogenizing online and irl):

Chaos Orb:1, Tap: Choose X nontoken permanents, X can't be more than 3. Then choose a priority order from 1 to X. If Chaos Orb is on the battlefield, roll a D20.
-If rolled number is 1 destroy a random nontoken permanent you control. If you don't control any then ignore this effect.
-If rolled number is 2-4 no permanent gets destroyed.
-If rolled number is 5-14 you may destroy every permanent with priority 1.
-If rolled number is 15-18 you may destroy every permanent with priority 2 or less.
-If rolled number is 19-20 you may destroy every permanent with priority 3 or less.
Then destroy Chaos Orb.

Falling Star: Choose X creatures on the battlefield, X can't be more than 3. Then choose a priority order from 1 to X.  Roll a D20.
-If rolled number is a 1 Falling Star deals 3 damage to a random creature you control. If you don't control any then ignore this effect.
-If rolled number is 2-4 Falling Star doesn't deal damage to any creature.
-If rolled number is 5-14 Falling Star deals 3 damage to every creature with priority 1.
-If rolled number is 15-18 Falling Star deals 3 damage to every creature with priority 2 or less.
-If rolled number is 19-20 Falling Star deals 3 damage to every creature with priority 3 or less.
 Any creature damaged by Falling Star that is not destroyed becomes tapped.

Ring of Ma'rûf: 5, tap, Exile this artifact: The next time you would draw a card this turn, instead put an A2A x-points legal card you own from outside the game into your hand.




No hay comentarios:

Publicar un comentario

Alpha to Alliances X-Points Rules

What is Alpha to Alliances X-points? Alpha to Alliances X-points is an Old School magic the gathering format which covers sets from Alpha th...